Thursday, 11 September 2014

Owl: Animation Philosophy

Each model will get roughly 10 seconds of screen time. Speaking loosely, I would describe the philosophy and theme of the animation (as in the actual movement of the models) as 'metamorphosis'. That is to say, I want the models to come alive, rather than move in some an arbitrary way. This isn't going to be easy to achieve, but I hope my experience in making mushrooms come alive will prove quite useful!


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