Monday, 2 June 2014

Owl: Final Visuals Part 1

The start of June was my deadline to get production into full swing. I probably don't have quite enough models and photographs to sustain the entire animation but I want to push on regardless. I'll return to fill in the missing gaps  later on.

As I've been in 3D land for a few weeks, first up is going to be 2D visuals; the Stan Brakhage style flickering sequences. Though each composition lasts only a single frame at 25fps, across the entire animation it adds up to around 25 seconds, which would represent a big chunk I can tick off. Here's a selection:




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