Saturday, 17 December 2011
Over the holidays I want to work on something Maya-based so i've stocked up on Tutorials and a couple Gnomon DVD's from the CGAA office that deal with Fluid Effects. Though mostly used for real world effects, I'm really interested in how they can be used for more abstract and painterly things. I've dabbled with them before and as you can see I've had a play around and created a wispy nebula looking thing. I'm hoping to expand upon this and learn how to animate and have the fluid react to other objects, if possible.