Thursday, 24 February 2011

Major Project: Maya techniques. Camera Projection


Alan suggested I watch a Gnomon DVD to give me some ideas as to how I can get my digital artwork into Maya. This one involves projecting Photoshop files onto geometry within Maya. I'm already familiar with this technique having used it during the Minor Project to create my Bosch creatures though this one takes it to the next level by creating things within the perpspective view. Very similiar to how you would create the objects needed for matchmoving. It gives it a slightly different look than just creating some that looks very flat.

1 comments:

tutorphil said...

I look forward to seeing some of the 'R&D', Tom.