Tuesday, 14 December 2010

Minor Project: Super quick Ocean Shader test

Alan suggested that I use the Ocean Shader to achieve the water needed in the scene, so I quickly did a little R&D session to test it out. I want a very subtle water effect so even though it's difficult to see variation 4 is the closest to what I want to achieve.

2 comments:

Lev said...

The second version I think works best. Number one could also be an option but it feels too much like some jelly sort of substance rather than water :)

Tom Beg said...

The water effect has to be very subtle, so 1 and 2 are out!