Saturday, 17 April 2010

Transcription: Rendering!

Some of it anyway, since the two skull scenes aren't quite finished.

If there's one thing I'm happy with it's the fact that I've managed to keep my scenes pretty efficient. I'm rendering in Maya software rather than fiddling about with Mental Ray. And as a result the frames themselves are only taking a few seconds each to render, so if more shots are needed etc then I'll be able to produce them pretty quickly.

Though I guess I'm disapointed that I'm not rendering out more scenes but time caught up on me unfortunately though I'm very happy with how the ones I've actually made have come out. More on that at the crit I suppose...