Tuesday, 6 April 2010

Transcription: Cliff Scene Update 4


Rethinking my approach with this scene, looking for a more illustrative stlye now which means ditching the orginal texture. This is a rough attempt, directly using a piece of concept art.

4 comments:

tutorphil said...

I'm hoping you agree that this is immediately more 'Tom Beg' and less 'Maya-tastic'... I think you can take this a little further still too - also - think about that sky; one of the strongest qualities of your art work is the restlessness and movement and strength of the surfaces - everything looks as if printed from a lino-cut with Munchian radiation of line - everything in your world vibrates like a tuning fork - yes, you'll need to moderate your textures to ensure there is depth of field etc., but give that sky some 'Begness'... and I think you'll see your work really begin to sing! :-)

tutorphil said...

very exciting, Tom... just keep your eye on your own visual rule-book - you must lead the software.

Lev said...

Looking better :).

Tom Beg said...

slowly but surely. :)

Thanks