Monday, 8 March 2010

Transcription: R and D analysis 2, Skull Concept 2

The idea behind this image is that we move from the outside (previous concept art) to inside the skull, this effect can probably be achieved as quick transitional effect between the two scenes, so the idea of also having to model the inside and outside of the skull all as one scene is a fairly redundant one.

This scene is a fairly conventional one as there wont much be animation within the scene other than a transition to the next scene. Potentially again the question can be asked as to whether or not to use Normal or Bump maps.